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001356_owner-lightwav…mail.webcom.com_Tue Oct 24 10:30:18 1995.msg
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1995-11-07
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Date: Tue, 24 Oct 1995 13:23:10 -0400 (EDT)
From: Robert Cohen <rcohen@shell.monmouth.com>
To: Kier <u9500747@bournemouth.ac.uk>
Cc: Lightwave Post <lightwave@mail.webcom.com>
Subject: Re: Caustics
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On Tue, 24 Oct 1995, Kier wrote:
> I have a swimming pool object with a perturbed surface (geometric or
> mapped) and the camera is under the surface. I am viewing the corner of
> the pool's bottom and I want to create animated caustic reflections and
> those characteristic light patterns you see on sea beds and swimming
> pools floors... how do I do it?
>
> What sort of surface attributes should the water have, how should I model
> it, and do I need to set up special light attributes?
That is exactly what the underwater proceedural texture is for.
Experiement with the settings (texture size, color etc.) until you find
what you are looking for. Make sure the surface you have selected at the
time is of the internal walls of the pool.
***************************************************************************
Robert Cohen / Ocean Township NJ Lightwave Animator / Video Editor
robert.cohen@njland.com / rcohen@monmouth.com
***************************************************************************
--
Robert Cohen <rcohen@shell.monmouth.com> sent this message.
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